Active warnings don't always decay properly

Steam name: Roadsguy

Server: Global (noticed on MCTTT but likely affects all Gmod servers)

Description: Active warnings don't always decay after the 24 hour period. This has led to some players being kicked and others even banned in error. This might be inherent to Awarn and thus out of our control, but it's still a serious bug.

Comments

  • As I said in the last post, it seems to be a bug in the default variables in awarn. I will investigate what might seem to be the problem soon, probably when I look at the other awarn issue. Thanks!

    ~Reeb

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